Vector.angle

Undocumented in source. Be warned that the author may not have intended to support it.
  1. FloatT angle(ThisT v)
  2. FloatT angle(ThisT va)
    struct Vector(ElemT, size_t SizeV)
    const
    static if(SizeV == 3)
    static if(traits.isFloatingPoint!ElemT)
    angle
    ()
    if (
    SizeV >= 1
    )

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